Gamers score higher on PISA than social media climbers
 
A recent study by Alberto Posso at Australia's Royal Melbourne Institute of Technology examined the pattern of teens' internet usage as related to their reading, math, and science scores on the 2012 Program for International Student Assessment (PISA).

The PISA is an international survey used to analyze educational systems based on 15-year-old students' performance in reading, math, and science in randomly chosen schools. The PISA survey also collects information on how often teens use technology and for what purpose, as well as household information such as parents' education and occupations.

After analyzing the scores of 12,000 Australian high school students in the most recent 2012 survey, and after controlling for differences such as socioeconomic status, parents' education, and other variables that might affect students' educational outcomes, Dr. Posso found scores of 15 points above average in math and reading and 17 points above average in science for teens who played video games on a regular basis, and scores of 4% below average for teens who used social media daily. Dr. Posso discussed possible reasons for this disparity, including the fact that certain video games require students to apply academic knowledge to progress to higher levels. Social media use, however, reinforces little academic knowledge and can eat into studying time.

Johns Hopkins University 

Research in Brief

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